magazinekruto.blogg.se

How to get strange coins in destiny
How to get strange coins in destiny







how to get strange coins in destiny

You can complete Bounties (tasks offered daily, like use this kind of weapon of a lot or kill a bunch of these guys), and from completing in-game quests and Strikes (repeatable quests, excised from their story context, also offered in random “playlists” and daily and weekly features). You get these randomly from multiple sources, all of which are themselves at least semi-random. Xur accepts only one currency: Strange Coins. For those who aren’t familiar, here’s what the hell that means. If you’ve been an at-distance Destiny appreciator like me, then you’ve probably heard about Xur, the guy who shows up from 3 AM Friday to 3 AM Sunday (Eastern Time) to sell Exotic items and items that help you get and manipulate Exotic items. You could think of the latter as an endless supply of delicious junkfood, or as an abusive cycle of empty drudgery, but the essence of it is that the core moment-to-monent loop is, by design, both deeply stupid and profoundly hypnotic.Īnd man, Destiny really pushes that Skinner Box stuff to remarkable levels.

how to get strange coins in destiny how to get strange coins in destiny

It’s also like Star Wars in that it draws from a deep well of apparently disparate influences, wizards cavorting on spaceships, greatswords that consume heavy weapons ammo.īut what’s gotten Destiny’s hooks into me most deeply is something it shares in common with basically every Massively Multiplayer Online RPG ever: a fathoms-deep strategic metagame layered on top of ceaseless Skinner Box shenanigans. It’s not just like Star Wars in that it looks and sounds like Star Wars in places. I’m fascinated by the intensely specific, almost scholarly kvetching of the game’s fanbase-”I talk shit about Destiny all the time, while at the same time never stopping talking about Destiny,” Jorge Albor said in the second of those three episodes-and its catch-all geek culture bricolage, mashing up space opera and first person shooting with loot-centric dungeon-crawling, World of Warcraft-style antisocial sociability, and D&D’s cardinal Fighter/Thief/Magic-User triad. I’ve been watching the game from afar for a while, checking in with the folks at the Experience Points podcast as they walked through the beta and the Year 2 relaunch and the game’s recent experiments with microtransactions. There’s a good case to be made that the Taken King expansion brings the game much closer to the ambitious, wry, inviting world that the development team originally envisioned.









How to get strange coins in destiny