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Crusader kings 2 mods not showing in launcher
Crusader kings 2 mods not showing in launcher










crusader kings 2 mods not showing in launcher

Processing Flags - generates the flag sprites in gfx\flags from the individual.(Loading of vanilla history files occurs here (even if is replace_path), though it'll still show as "Loading Sounds") - very slow step !.When launching the game the following steps occur: In case of crash, you may get a stacktrace, with the last method called (ex: CLandedTitle::GetShortName) Only logged if -fullhistoricalsetuplog is enabled.Īsserts on events that fire for courtiers Įxtra errors linked to title/character history. The following lines are OK if no elements is listed: Errors can be logged without also logging asserts by enabling -scriptlog. More asserts will be logged when enabling -debugscripts. Game data loading logs (gui, modifiers, traits. Since patch 2.4.1 only logged if -debugscripts is enabled. In game notifications and output of log commands. More logging can be activated by using command line arguments (via Steam game properties / define launch options): These are overwritten every time the game starts.

crusader kings 2 mods not showing in launcher

The game stores various log files in your CK2 user folder ( ~\Documents\Paradox Interactive\Crusader Kings II\logs\).












Crusader kings 2 mods not showing in launcher